
Obgob

On the Itch Version I cant guarantee saves will transfer over session to session! If you want to make sure your saves are safe try out the steam playtest! (It's also where I'll be updating the game more frequently.)
Obgob is a auto battler roguelike, where you draft units, add items, and collect artifacts to create chaotic builds.
Break The Game!
Obgob is a auto chess roguelike focused on creating absurd builds that break the game. Artifacts can combo with units, items and other artifacts to create the ultimate boards.
Game Components
- Artifacts act as the team enhancers allowing the team to participate in a buff, you can get these at shops, elite battles, or beating a boss.
- Items act as unit enhancers that make units stronger, especially if they scale off the items stats. These are available from chests, and shops.
- Units are the team of creatures you use to fight for you. These units can star up if you collect three copies of their type, from 1 star, to 2 star, to 3 star.
- Traits are the components linking creatures toghether. Collect enough of a kind and you can give special and unique bonuses to your team!
Current Features
- 2 Characters
- 60 units
- 40+ artifacts
- 20+ item
In the future you can expect around 4x the content listed here for the full release
| Updated | 14 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | anheiy |
| Genre | Strategy |
| Made with | Unity |
| Tags | Auto Battler, autochess, cardboard, Chess, goblin, Management, Singleplayer, Turn-based |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse |
Development log
- Playtest 1.85 - Ascension System + Working on new character.14 days ago
- Playtest 1.7 - Venturian, The Economer39 days ago
- Obgob's Itch Page has now been updated to the latest build!62 days ago
- Playtest 1.6 - Artifact Reworks and More!72 days ago
- Patch 1.5 - Enemies Update (Steam Only)Nov 29, 2025
- Halloween Update - Playtest 1.4 (Steam Only)Oct 31, 2025
- Playtest 1.3 - ClaritySep 15, 2025
- Playtest Update!Aug 27, 2025





Comments
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Love the game but it is a bit buggy. People can exploit by returning to menu on elite fights and farm for gold/artifacts.
Yeah I think that's because there's a limit for artifacts at 100 which I thought would be irrelavent because who's going to get to 100...
Thats awesome XD. I'll definitely fix that soon! I havent really messed with the save system in a while cause no one testing my game really used it so this is really good feedback. Thank you for playing my game and let me know any other feedback if you ever want to!
TAKE MY DABLOONS!!!!
Being someone who randomly found this online, I'd say I kept playing more than I though I would haha. The rugged drawings and the way the sounds stack together is nice and fun. Keep up the awesome work, would love to see more! ^ww^
Thanks for this comment, means a lot to see that people have fun with the silly games I create. I have a lot more content planned and hopefully can make it all happen. Around 3 more goblins were supposed to be in the release patch so expect that soon. I also want more smart unit placement which should increase the difficulty a bit (hopefully not too much), and I want to make the game have a more roguelike format where you get items you can place on units to do certain things throughout a run to make it more fun to replay. Once again thank you for commenting and playing my game!