
Obgob
Obgob is a auto battler roguelike, where you draft units, add items, and collect artifacts to create chaotic builds.
Break The Game!
Obgob is a auto chess roguelike focused on creating absurd builds that break the game. Artifacts can combo with units, items and other artifacts to create the ultimate units.
Game Components
- Artifacts act as the team enhancers allowing the team to participate in a buff, you can get these at shops, elite battles, or beating a boss.
- Items act as unit enhancers that make units stronger, especially if they scale off the items stats. These are available from chests, and shops.
- Units are the team of creatures you use to fight for you. These units can star up if you collect three copies of their type, from 1 star, to 2 star, to 3 star.
Expected Features
- 40+ units
- 100+ artifacts
- 20+ items
- Roguelike map system
- Endless mode
- Hardcore mode
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | anheiy |
| Genre | Strategy |
| Made with | Unity |
| Tags | Auto Battler, autochess, cardboard, Chess, goblin, Management, Singleplayer, Turn-based |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse |
Development log
- Patch 1.5 - Enemies Update (Steam Only)30 days ago
- Halloween Update - Playtest 1.4 (Steam Only)59 days ago
- Playtest 1.3 - ClaritySep 15, 2025
- Playtest Update!Aug 27, 2025
- Obgob Steam Playtest Released!Jul 26, 2025
- Obgob - Version 0.8.10 - Demo CharactersJun 23, 2025
- Obgob - Version 0.8.9 (ALL ART DONE)Jun 23, 2025
- Obgob - Version 0.8.8Jun 21, 2025






Comments
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TAKE MY DABLOONS!!!!
Being someone who randomly found this online, I'd say I kept playing more than I though I would haha. The rugged drawings and the way the sounds stack together is nice and fun. Keep up the awesome work, would love to see more! ^ww^
Thanks for this comment, means a lot to see that people have fun with the silly games I create. I have a lot more content planned and hopefully can make it all happen. Around 3 more goblins were supposed to be in the release patch so expect that soon. I also want more smart unit placement which should increase the difficulty a bit (hopefully not too much), and I want to make the game have a more roguelike format where you get items you can place on units to do certain things throughout a run to make it more fun to replay. Once again thank you for commenting and playing my game!