Obgob - Version 0.8.8
Obgob » Devlog
Patchnotes (0.8.8):
- Fixed bug where tooltips would stay after purchasing unit or artifact.
- Added the ability to speed up time on your own as well as pause the round.
- Added a tutorial!
- It's currently work in progress but the necessary information to start playing is given (let me know if anything is confusing though, so I can make it even better)
- Changed Unit Generation to be semi-random and formatted instead of fully random
- This is in a attempt to remove some of the difficulty that can come from randomized enemies (full perfect item sets).
- Now instead there's pre-built formats like "tank 4-4 with shining medallion + random tank item", don't worry the game wont get stagnant because the randomization is still scattered within!
- This is in a attempt to remove some of the difficulty that can come from randomized enemies (full perfect item sets).
Files
GC_WEBGL_NEW GROUNDS.zip Play in browser
Jun 21, 2025
Obgob
Obgob is a wild auto-chess roguelike where units and artifacts combine for outrageous, chaotic, and strategic battles!
| Status | In development |
| Author | anheiy |
| Genre | Strategy |
| Tags | auto-battler, autobattler, autochess, cardboard, Chess, goblin, Management, Singleplayer, Turn-based |
More posts
- Halloween Update - Playtest 1.4 (Steam Only)14 days ago
- Playtest 1.3 - Clarity60 days ago
- Playtest Update!80 days ago
- Obgob Steam Playtest Released!Jul 26, 2025
- Obgob - Version 0.8.10 - Demo CharactersJun 23, 2025
- Obgob - Version 0.8.9 (ALL ART DONE)Jun 23, 2025
- Obgob - Version 0.8.7Jun 17, 2025
- Obgob - Version 0.8.6Jun 17, 2025
- Obgob - Version 0.8.5Jun 16, 2025

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