Obgob - Version 0.8.8
Obgob » Devlog
Patchnotes (0.8.8):
- Fixed bug where tooltips would stay after purchasing unit or artifact.
- Added the ability to speed up time on your own as well as pause the round.
- Added a tutorial!
- It's currently work in progress but the necessary information to start playing is given (let me know if anything is confusing though, so I can make it even better)
- Changed Unit Generation to be semi-random and formatted instead of fully random
- This is in a attempt to remove some of the difficulty that can come from randomized enemies (full perfect item sets).
- Now instead there's pre-built formats like "tank 4-4 with shining medallion + random tank item", don't worry the game wont get stagnant because the randomization is still scattered within!
- This is in a attempt to remove some of the difficulty that can come from randomized enemies (full perfect item sets).
Files
GC_WEBGL_NEW GROUNDS.zip Play in browser
1 day ago
Obgob
Obgob is a wild auto-chess roguelike where units and artifacts combine for outrageous, chaotic, and strategic battles!
Status | In development |
Author | anheiy |
Genre | Strategy |
Tags | auto-battler, autobattler, autochess, cardboard, Chess, goblin, Management, Singleplayer, Turn-based |
More posts
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