The Goblin Cave
Found this game somewhere cool? Let me know on Twitter @AnheiyProd or drop a comment below!
🪓 The Goblin Cave is a goblin-themed autochess game — currently in early development and actively being updated!
Follow for updates as the game gets more polished and fun!
🕹️ Current Version: v0.7 - Feature Complete
🎮 Controls
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Left-click (LMB): Pick up and place units or interact with UI
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Right-click (RMB): Open a unit’s stats (right-click again or on empty space to close)
🧠 How to Play
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Choose your path on the map
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Recruit units and place them on your board
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Start the battle and out-position your enemies
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Visit shops, chests, events, and rest sites along the way to alter your run.
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Adapt your strategy as you go — each run is different!
🛠️ What’s Coming Next
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Boss battles with unique personalities and mechanics
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More units, items, artifacts, and events
Steam Page
Updated | 8 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | anheiy |
Genre | Strategy |
Made with | Unity |
Tags | auto-battler, autobattler, autochess, cardboard, Chess, goblin, Management, Singleplayer, Turn-based |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
Development log
- The Goblin Cave v0.7 - Feature Complete11 days ago
- Where is Update 0.4.4!?Aug 21, 2024
- The Goblin Cave v0.4.3 - Unit UpdateJul 20, 2024
- The Goblin Cave v0.4.2 - Abilities Update 2Jul 06, 2024
- The Goblin Cave v0.4.1 - Content Update 2Jul 04, 2024
- The Goblin Cave v0.4 - Roguelike UpdateJun 29, 2024
- The Goblin Cave v0.3 - The Beautification And Content UpdateJun 09, 2024
- The Goblin Cave v0.2 - Items UpdateMay 28, 2024
Comments
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TAKE MY DABLOONS!!!!
Being someone who randomly found this online, I'd say I kept playing more than I though I would haha. The rugged drawings and the way the sounds stack together is nice and fun. Keep up the awesome work, would love to see more! ^ww^
Thanks for this comment, means a lot to see that people have fun with the silly games I create. I have a lot more content planned and hopefully can make it all happen. Around 3 more goblins were supposed to be in the release patch so expect that soon. I also want more smart unit placement which should increase the difficulty a bit (hopefully not too much), and I want to make the game have a more roguelike format where you get items you can place on units to do certain things throughout a run to make it more fun to replay. Once again thank you for commenting and playing my game!